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Худи женское Resident Evil 2

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4 Evil 2 is a survival horror game developed and published by Capcom and released for the PlayStation in 1998.

The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the 4 of the original Resident Evil.

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Худи женское Resident Evil 2

TOP 10 4 "LEON S. KENNEDY" Moments in Resident EviL Series - Duration: 18:17. sadece KAAN 2,531,714 views.

Худи женское Resident Evil 2

Resident 4 2: The Board Game is a co-operative survival horror game for 1-4 players 4 in the Resident Evil™ universe.Players choose from a number of familiar characters before venturing into the zombie-infested streets and buildings of Raccoon City in a desperate fight to escape the nightmare!

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Худи женское Resident Evil 2

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Resident Evil 4 - PS2 - Jogo Completo - YouTube

Details on the 4 Evil 2 remake have been scarce since the game was first announced 4 couple of years ago. While Capcom still has yet to share much information on the game, we do know one.

Худи женское Resident Evil 2

Los archivos están 4 en zip y codificados en mp3 a 44100 Hz, 128 kb/seg y Estereo.
Hi Capcom, I was wondering if you 4 any plans on releasing any of your 4 PC games on Steam. More specifically, the Resident Evil games.

Худи женское Resident Evil 2

I bought Resident Evil 4 for my Playstation 2 and Resident Evil: Deadly Silence for my DS I love them, but I was too young to 4 Resident Evil 2 and 3 when 4 came out.



4 data for "Not a Hero" and "End of Zoe" DLC are included in RE NET stats! RESIDENT EVIL 7 biohazard.


RE NET supports Resident 4 Revelations 2. 4 /> PlayStation®4; PlayStation®3; PSN℠ Xbox One® Xbox 360® Nintendo Switch™ Wii U™ Steam; windows 10; No responsibility is accepted or implied for issues between individuals or groups using this service.

Heavenly Island, Shenya Pharmaceutical, Umbrella Corps and the T-Miller Virus (Recent 4 developments) (self.residentevil) submitted 2 years ago * by Dynamite_Headdy This is frustrating because Heavenly Island 4 fully out in Japan, nor are the released volumes officially translated in English.

Худи женское Resident Evil 2

This страница is about the 1998 video game.
For the 2019 remake, see.
For the second live-action Resident Evil film, see.
For the animated film, see.
The player controls andwho must escape Raccoon City after its citizens are transformed into by a two months after the events of the original.
The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each having unique storylines and obstacles.
Resident Evil 2 was шариковые, комплект byproduced by —director of the first Resident Evil—and developed by a team of around 50 over 21 months.
The initial version of the game, commonly referred to as Resident Evil 1.
The final design introduced a more cinematic presentation.
Resident Evil 2 received critical acclaim, with praise for its atmosphere, setting, graphics, audio, scenarios, and overall gameplay, as well as its improvements over the original game, but with some criticism towards its controls, voice acting and certain gameplay elements.
It has appeared on a number of lists of the.
It is the best-selling game for a single platform, selling 4.
It was to, andand a modified version was released for the handheld.
The story of Resident Evil 2 was retold and built upon in several later games, and has been adapted into a variety of licensed works.
It was followed by in 1999.
A was released for, and in 2019.
A screenshot showing protagonist Leon in battle with источник статьи at a police department.
The character and item models are the only moving elements of the graphics.
The backgrounds are pre-rendered still images, which allows for a higher level of graphical detail.
As a game, Resident Evil 2 features the same basic gameplay mechanics as its predecessor.
The player explores a fictional city while solving puzzles and fighting monsters.
The game's two protagonists may be equipped withbut limited ammunition adds a tactical element to weapon use.
On the status screen, the player can check the condition of the protagonists, use medicine to heal their wounds, and assign weapons.
The characters' current health can also be determined by their posture and movement speed.
For example, a character will hold their stomach in pain if wounded, and will limp slowly if on the verge of death.
The protagonists may carry a limited number of items, and must store others in boxes placed throughout the game world, where they may later be retrieved.
Each protagonist is joined by a support partner during the course of the story.
These characters accompany the player in certain scenes, and occasionally become playable.
Certain rooms contain typewriters that the player may use to the game.
However, each save expends one of a limited number of ink ribbons, which the player must collect in the game world.
The graphics of Resident Evil 2 are composed of — and thus movable — character and itemsuperimposed over backgrounds that are viewed from fixed camera angles.
The game usesmeaning that pressing up moves the character in the direction they face, down reverses 4, and left and right rotates them, regardless of the perspective of the camera.
узнать больше здесь main addition over the preceding game is the "Zapping System", by which each of the two playable characters are confronted with different puzzles and storylines in their respective scenarios.
After finishing the "A" scenario with one protagonist, a "B" scenario, in which the events are depicted from the other character's perspective, is unlocked.
The player has the option of starting the "A" scenario with either of the two protagonists, resulting in a total of four different scenarios.
Actions taken during the first playthrough affect the second.
For example, the availability of certain items may be altered.
After each game, the player receives a ranking based on the total time taken to complete the scenario, and on the number of saves and https://megapixels.ru/komplekt/ustroystvo-perezapuska-sputnikovih-resiverov-pri-zavisanii-rtc-100.html healing items used.
Depending on the player's accomplishments, bonus weapons and costumes may be unlocked as a reward.
The original version of Resident Evil 2 contains two stand-alone : "The 4th Survivor" and "The To-fu Survivor".
In both of these minigames, the player must reach the goal while fighting every enemy along the way with only the default item loadout.
All later versions except the version add a third minigame, "Extreme Battle", which consists of four playable characters and three stages.
They discover that most of the узнать больше force have been killed, and that Chris has left town to investigate Umbrella's headquarters in Europe.
They split up to look for survivors and find a way out of the city.
While searching for an escape route, Claire meets a little girl, Sherry Birkin, who is on the run from an unknown creature, and Leon encounterswho claims to be looking for her boyfriend John, an Umbrella researcher.
Raccoon City police chief Brian Irons had been bribed by Umbrella to hide evidence of the company's experiments in the outskirts of the city.
He also concealed their development of the new G-virus, an agent capable of mutating a human into the ultimate bioweapon.
Leon has multiple encounters with a monster air-dropped into the Raccoon Police Department by Umbrella to seek the G-virus.
Irons tries to murder Claire but is killed by a G-virus mutant in the police department.
Thereupon, Claire and Sherry escape through the sewers and become separated.
After splitting up with Leon, Ada comes upon Sherry and picks up a golden pendant the girl loses while running away.
Further 4 the sewers, Ada reluctantly teams up with Leon again, after he insists on his duty to protect her.
They encounter a middle-aged woman who fires at Ada, but Leon dives between them and takes a bullet himself.
Ada ignores the unconscious Leon and follows the woman, who reveals herself to be Sherry's mother Annette and the wife ofthe Umbrella scientist who created the G-virus.
In an attempt to protect his life's work from special agents sent by the Umbrella headquarters, he injected himself with the virus, which turned him into the malformed creature, "G" and is now chasing Sherry.
Annette recognizes her daughter's pendant and attempts to take it from Ada.
A fight ensues, during which Annette is thrown over a railing.
Ada learns that the golden locket contains a sample of the G-virus, and later — taken over by her emotions — returns to Leon, tending to his bullet wound.
Meanwhile, Claire is reunited with Sherry and discovers that "G" has implanted his daughter with an embryo to produce offspring.
Leon, Ada, Claire and Sherry advance through an abandoned factory connected to Umbrella's secret underground research facility.
An attack by "G" leaves Ada heavily wounded, and Leon explores the laboratory to find something to treat her wounds.
He is interrupted by a psychotic Annette, who explains to him that Ada's relationship with John was only a means of getting information about Umbrella: Ada is a spy sent to steal the G-virus for an unknown organization.
Just as Annette is about to shoot Leon, the Tyrant appears, and she is forced to retreat.
Ada returns to save Leon and battles the Tyrant — which falls into a pit of molten metal — seemingly at the cost of her own 4 />She confesses her love to Leon, who leaves behind her motionless body.
Meanwhile, Annette tries to escape with another sample of the G-virus but is fatally wounded by her mutated husband.
However, before перейти на источник dies, she tells Claire how to create a vaccine that will stop the mutations caused by the embryo within Sherry.
After preparing the cure, Leon and Claire reunite at an emergency escape train and inject Sherry with the vaccine, which saves her life.
En route, Leon is assisted in terminating the now-mutated Tyrant by a woman in shadow and escapes with the G-virus in the pendant.
After escaping from the city with Sherry, Leon intends to take down Umbrella, while Claire continues to search for Chris.
The zombies продолжение здесь this early version were less detailed, and the interior of the police station had a more modern design.
Development of Resident Evil 2 began one month after the completion of its predecessor in early 1996.
The first footage was shown at the Festival '96 in July.
This build, later dubbed Resident Evil 1.
Its plot followed the same basic outline and featured a zombie outbreak in Raccoon City two months after the events of the first game.
However, Umbrella had already been closed as a consequence of their illegal experiments.
The development team sought to retain the level of fear from the original game, and introduced two characters who lacked experience with terrifying situations: Leon S.
Kennedy, largely identical to his persona in the final build, and Elza Walker, a college student and motorcycle racer vacationing in Raccoon City, her hometown.
Unlike the final version, the character paths did not cross, and each character had two support partners instead of one.
Leon received help from fellow police officer Marvin Branagh and researcher Linda — an early version of Ada — while Elza подробнее на этой странице aided by Sherry Birkin and John, who appeared in Resident Evil 2 as gun shop owner Robert Kendo.
Real-world examples influenced character designs by artists Isao Ohishi and Ryoji Shimogama.
For example, Ohishi based Leon on hisand Annette Birkin was modeled after actress.
The police department was smaller and had a more modern and realistic design.
There were more encounters with surviving policemen, such as a superior officer of Leon called Roy.
The number of polygons used for enemy models was far lower, allowing many zombies to перейти на страницу on the screen.
The game employedand frequently applied alterations to the pre-rendered backgrounds in response to gameplay events.
The playable characters could use equipment such as protective clothes that enhanced their defense and enabled them to carry more items.
The characters' models were altered by costume changes and by damage received from enemies.
Director led the team, which was composed of newer Capcom employees and over half of the staff from the original Resident Evil.
In https://megapixels.ru/komplekt/beydzhi-brauberg-komplekt-50-sht-90h57-mm-gorizontalnie-zhestkie-s-klipsoy-i-bulavkoy-231903.html initial stages of development, producer Mikami often had creative disagreements with Kamiya, and tried to influence the team with his own direction.
He eventually stepped back to an overseeing role as producer, and only demanded to be shown the current build once a month.
Believing the game's assets to be good individually, but not yet satisfactory as a whole, Mikami expected that everything would coalesce in the three months leading up to the projected May 1997 release date.
Shortly thereafter, however, Resident Evil 1.
Mikami later explained that the game would not have reached the desired quality in the aforementioned period, and especially frowned upon the gameplay and locations for being "dull and boring".
Producer backed down from his hands-on role in development after creative disagreements with the director.
The story of Resident Evil 1.
Instead, Okamoto proposed the creation of a fictional universe that would turn Resident Evil into a — similar to the and franchises — in which self-contained stories with common elements could be told.
During a period in which the team made no progress rewriting the scenario, Okamoto was introduced to professional screenwriterwho was enthusiastic about the first game's story.
Sugimura was initially consulted on a trial basis, but Okamoto was impressed by the ease with which the writer came up with solutions to the problems that plagued the script, and soon asked him to compose the entire scenario for Resident Evil 2.
One fundamental modification to the story was the reworking of Elza Walker into Claire Redfield, in order to introduce a connection to the plot of the first game.
To fulfill Capcom's sales plan of two million copies, director Kamiya tried to attract new customers with a more ostentatious and story presentation.
As Okamoto did not want to simply enforce the new direction, he had Sugimura discuss the plot revisions with Mikami and the development staff.
The planners redesigned the game from the ground up to fit the changes, and the programmers and other remaining members of the team were sent to work onwhich was shipped with a playable preview disc of the new Resident Evil 2 version in order to promote the sequel and to apologize to the players for its belated release.
Only a few assets from Resident Evil 1.
These environments were created with a software читать далее href="https://megapixels.ru/komplekt/komplekt-odezhdi-linas-baby-2.html">приведенная ссылка called O2, and each background took two to three weeks to render.
The maximum number of zombies displayed on the screen at one time was limited to seven, making it possible to use 450 polygons for the comparatively detailed models of Leon and Claire.
The protagonists, instead of being given visible wounds, were made to limp slowly upon receiving heavy damage.
Apart from the graphics, one of the most important new features was the "Zapping System", which was partly inspired bya time travel-themed film sequel that offers a different perspective on the story of the.
The voice-overs by the all-Canadian cast of Resident Evil 2 were recorded before the actual were completed, with each of the actors selected from a roster of ten people per role.
Thereafter, the full-motion videos FMVs were created by filming ofwhich were then rendered to completed pictures with computer graphics CG tools.
Ada's movie model could not be finished in time.
Thus, she is the only main character not to appear in a pre-rendered cutscene.
Several changes had to be made between the regional releases of Resident Evil 2.
The North American version contains more violent "game over" screens, which were removed from the Japanese Biohazard 2.
Resident Evil 2 was also made читать полностью difficult than its Japanese equivalent to prevent rentals from affecting U.
In this particular piece, the leitmotif of the soundtrack is played by a.
Problems playing this file?
The music for Resident Evil 2 was composed by Masami Ueda, Shusaku Uchiyama and Syun Nishigaki, with one track composed by.
The compositions were meant to convey "desperation" as their underlying theme.
In his role as lead composer, Ueda provided thewhile Uchiyama was responsible for the horror-themed music used for the investigation and movie scenes.
The main theme of the score, a versatile three-noteappears several times throughout the course of the story, being included in compositions such as "Prologue", "Raccoon City" and "The Third Malformation of G".
Various musical styles, ranging from horror music to pieces, are used to represent the different environments of the game.
For example, the streets of Raccoon City are emphasized with militaristic percussion-based music, while the police department features ominous piano underscores.
Key events of the story are supported with and cinematic compositions — a move that was inspired by.
взято отсюда albums containing music from the game were released in January and August 1998, respectively.
The first, Biohazard 2 Original Soundtrack, is the main release and includes most of the significant compositions.
The second, Biohazard 2 Complete Track, largely encompasses less prevalent themes, but offers an orchestral medley 4 a second CD with sound effects and voice collections, as well as an interview with the sound staff.
Biohazard 2 Original Soundtrack received an identical European CD, Resident Evil 2 Original Soundtrack.
In the North American album of the same name, the opening theme "The Beginning of Story" is split up into four individual tracks.
Five orchestral arrangements of the game's music were included on the Bio Hazard Orchestra Album, a recording of a live concert Комплект одежды playToday by the.
Disc jockey Piston Nishizawa created electronic remixes for several of the compositions, which were later released as the album Biohazard 2 Remix: Metamorphoses.
After its initial release for the in January 1998, Resident Evil 2 was reissued and to other systems, often gaining new features in the process.
The first re-release was the Dual Shock Ver.
Other additions include a new unlockable minigame called "Extreme Battle", and a "Rookie" mode that enables the player to start the main story with a powerful weapon that features infinite ammunition.
The Japanese release of the Dual Shock Ver.
Version" mode based on the difficulty level of Resident Evil 2's Western versions.
The Dual Shock Ver.
Aside from retaining all previously added features, the PC version can be run in higher.
A "Data Gallery" was added to the main menu, allowing the player to view movies, rough sketches, illustrations and 3D models.
In February 2006, a Japan-exclusive, -compatible PC-DVD re-release was published.
Developed by Sourcenext, it included high-quality FMVs encoded at a resolution of 640×480 pixels.
The version keeps the additions from the original PC release, and incorporates real-time display of the character's condition on the peripheral.
The Japanese edition of the Dreamcast port was given the subtitle Value Plus and came with a playable demo of.
An unmodified port of the Dual Shock Ver.
The initial PlayStation version was re-released on the Japanese in 2007, while the service's North American counterpart received the Dual Shock Ver.
The version of Resident Evil 2 differs most from the other releases as its one of the very few games released for the console to have FMVs, 4 the limited storage space on the cartridge.
The PlayStation version with two CD-ROMs of up to 700 MB per disc, was faithfully replicated with unique enhancements on a 64 MB.
Audio and video assets had to be more aggressively and creatively compressed, using novel techniques that shift the burden more toward the 4 high real-time processing power.
Further help was provided by ten staff from Capcom Production Studio 3 and.
This version offers features that were not included on any other system, such as alternate costumes, the ability to adjust the degree of violence and to change the blood color, a randomizer to place items differently during each playthrough, and a more responsive first-person control scheme.
Additionally, the port features 16 new in-game documents known as the "Ex Files", written by Tetsuro Oyama.
Hidden throughout the four scenarios, they reveal new information about the series' lore and connect the story of Resident Evil 2 to those of the other installments, including some that hadn't even been released yet at the time.
The Nintendo 64 version adjusts its display resolution depending on the number of polygonal models currently on screen, and supports the console's accessory for a maximum resolution of 640×480 during gameplay.
Other visual enhancements include smoother character animations and sharper, perspective-corrected textures for the 3D models.
The Nintendo 64 version is the only one to use surround sound, with the soundtrack converted to byRudolf Stember and Thomas Engel.
The team reworked the from the ground up to provide each instrument with a higher than on the PlayStation, thus resulting in higher-quality music.
Some features from the other enhanced ports based on the Dual Shock Ver.
A port 4 Resident Evil 2 for the was developed internally at Capcom for a time, but technical difficulties led to its cancellation in October 1998.
It included only Leon's story path, and removed several of ссылка original game's core features.
In February 2013, an unfinished of Resident Evil 1.
In Italy, Resident Evil 2 was temporarily banned in 1999 following criticism from the political organization "Movimento Diritti Civili" Civil Rights Movement for its realistic depiction of violence, with the law enforcement agency seizing over 5,500 unsold copies.
After asked for a re-examination of the seizure decree, the ban was lifted a few months later.
Its original PlayStation release holds an average aggregate score of 93% at based on 25 reviews, and 89 out of 100 points at based on 13 reviews.
The majority of reviews praised Resident Evil 2 for its atmosphere, setting, graphics, audio, and overall gameplay, but criticized its controls, voice acting and certain gameplay elements.
However, they criticized the controls, menu system, and voice acting, but said the controls and voice acting were an improvement over the original.
Ryan Mac Donald of shared the opinion, and found the game to be "like a product out of Hollywood".
He believed that it was "more an interactive, cinematic experience than a video game".
Writing forPaul Mallinson considered the game's atmosphere, story and film-like presentation its most outstanding features, and though he found its plot to be "far-fetched", he believed it was "kept down to earth by clever scripting and gritty storytelling".
Sanchez, 's Brian Davis and 's Martin Taylor praised the "Zapping System" for adding to the story with ITP ДПК ай-техпласт Золотой 160мм thank increasing the.
Mac Donald thought that the idea of actions in the first scenario affecting the second was "cool in concept", but underused in the game.
Resident Evil 2 was also praised for its graphics, which many critics believed were a substantial improvement upon those of the first installment.
Sanchez and Weigand основываясь на этих данных that the pre-rendered backgrounds were an impressive leap ahead of those in the original Resident Evil, thanks to their increased detail and interactivity.
Mac Donald praised the model animations for having reached "true realism", and commended the game's use of body language as a means of seamlessly communicating the condition 4 the protagonists' health.
The audio was well received by critics.
Weigand cited it as an "excellent accompaniment to the visuals".
Sanchez went as far as to say that Resident Evil 2 "may have the best sound design yet for a console game".
Sackenheim described больше информации music and sound effects as "spot on perfect", and called the soundtrack "perfectly composed", while Mac Donald likened the game's use of audio to that of classic horror films.
A common point of criticism was the inventory system, which Sanchez called читать pain".
Furthermore, Mallinson and Mac Donald disapproved of certain puzzles, which they believed were out of place in a police station setting.
Sanchez thought that the puzzles were paced better than in the first game, but also found them less interesting and too easy for experienced players.
Sackenheim noted the game's brevity in his review, and remarked that the individual scenarios are not different enough to hold the interest of casual players until the end of the game.
He found the controls to be "easy to pick up and play", while Sanchez thought that aiming weapons was difficult.
Certain reviewers panned the voice acting, calling it "cheesy", "terrible" and "barbaric".
With the exception of the game's critically acclaimed Nintendo 64 port, most later releases of Resident Evil 2 have received slightly lower scores than the PlayStation version.
Weigand advised players who 4 owned Resident Evil 2 продолжить rent the Dual Shock Ver.
The Windows port was praised for its additional content, but criticized for not allowing the player to save at will, and for lacking updated backgrounds to fit the higher in-game resolution.
Eurogamer said the PC's с (1049/3900/6630) Комплект K18415 полукомбинезоном Zoomy KERRY elimination of CD-ROM load times make the game "extremely fun and simple".
The Nintendo 64 version was widely commended for the technical achievement of fitting a two-disc game on a single 512- 64MB cartridge.
However, Taylor criticized this version for retaining scenes from the PlayStation version that were used to conceal loading times — a technical disadvantage of optical discs that cartridges do not share.
A GamePro writer under the pseudonym "The Freshman" was impressed with the enhanced graphics of the Nintendo 64 port, but was disappointed by its heavily compressed CG FMVs.
GameSpot's Joe Fielder found the compression to be forgivable given the cartridge format, and noted that the new exclusive features made up for the lack of the "Extreme Battle" mode.
Eurogamer said the Nintendo 64's unique analog control "works supremely well to the point where it's borderline game-breaking".
IGN reviewer Matt Casamassina applauded the implementation of Dolby Surround support, and called the Nintendo 64 release the "best version of the game".
The clearer sound effects of the Dreamcast port were received well by 's Shawn Sparks, who also remarked that the character models look slightly sharper.
However, Steve Key of Computer And Video Games disliked the Dreamcast release's low-resolution backgrounds, which he thought made the characters stand out too much from the environments, and thus lessened the game's atmosphere.
GameSpot staff writer James Mielke did not believe that the Dreamcast port was "an essential purchase", but still called it a "great game" at an attractively low price.
The GameCube release was heavily criticized for its high price and dated graphics.
However, "Four-Eyed Dragon" of GamePro noted its superior in-game visuals of any version of the game.
Davis and 's Mark MacDonald were disappointed by the port's lack of features that were included in the Nintendo 64 release.
Although he believed that its graphics and sound effects managed to recreate the original game's atmosphere to a certain extent, he thought that its controls were too "sluggish" to allow IK Multimedia MAX Арт. an enjoyable experience.
Resident Evil 2 has been held in high regard in the years following its initial release, and was named the fourth best game on the PlayStation by.
Readers of voted Resident Evil 2 the 97th top retro game, with the staff noting that it was "considered by many to be the best in the long-running series".
In Italy, the game reached 100,000worth over 12 billion about more than 6.
It became the fastest-selling video game in North America.
It therefore surpassed the revenue of all but one at that time and broke previous sales records set by the video games and.
After one and a half months, the game's global sales had topped 3 million copies, with 1.
Weekly Famitsu named it Japan's best-selling game for the first half of 1998, with sales of 2.
Ted Adams and loosely adapted it into the comics "Raccoon City — R.
The 60-issue comics Biohazard 2 was published weekly from February 1998 to April 1999.
A romantic comedy retelling of the game's story, centered on Leon, Claire and Ada, was released as the two-issue comic Èlíng Gǔbǎo II lit.
Resident Evil: City of the Dead, a 1999 book written by authoris a more direct adaptation of the narrative, and is the third release in her series of Resident Evil novelizations, published by in 1999.
The Resident Evil: Uprising contains a condensed version of the Resident Evil 2 story, adapted by Megan Swaine.
In 2008, producerwho had previously worked on the series as weapons designer and graphics animator, alluded to the possibility of a full-fledged.
Such a project had already been considered for the GameCube in 2002, but Mikami abandoned the idea as he did not want to delay the in-development.
The introduced in Resident Evil 2 continue in drama albums and later game releases.
Kyoko Sagiyama, Junichi Miyashita, Yasuyuki Suzuki, Noboru Sugimura, Hirohisa Soda and Kishiko Miyagi — screenwriters employed by Capcom's former scenario subsidiary — created twoChiisana Tōbōsha Sherry lit.
The dramas were broadcast on in early 1999, and later released by publisher as two separate CDs, Biohazard 2 Drama Album.
Chiisana Tōbōsha Sherry begins shortly after the events of the game.
Sherry is separated from Claire while fleeing from Umbrella soldiers sent to kill all witnesses of the viral outbreak.
Raccoon City is burned down by the and Umbrella in an attempt to cover up the disaster.
Sherry seeks refuge in the neighboring town of Stone Ville, and later escapes to Canada with the help of a girl named Meg, who vows to help her reunite продолжить Claire.
Ikiteita Onna Spy Ada is set a few days after Resident Evil 2, and deals with Ada's mission to посмотреть еще Sherry's pendant with the G-virus sample, which is said to be in the possession of Hunk in the backstory of the drama album.
Ada intercepts the delivery of the locket in France, and kills Hunk and his men.
As a consequence of an accidental T-virus leak in Loire Village, the destination of the delivery, Ada is forced to retreat to an old castle.
Along with a unit of the sent to burn down the village, she encounters Christine Henry, the Umbrella facility director who gave Hunk the order to deliver the G-virus to France.
Jacob, the leader of the airborne unit, is 4 to be Christine's co-conspirator.
However, he plans to keep the G-virus sample for himself, and shoots her.
Philippe, another member of the unit, convinces Ada to give him the pendant, after which he injects himself with the G-virus to give himself the power to stop Jacob.
Ada escapes and realizes her feelings for Leon, deciding to quit the spy business and return to him.
The characters' story arcs are continued differently: Sherry is taken into custody by the U.
Government immediately after the events of Resident Evil 2, and Ada keeps the pendant with the G-virus and resumes her activities as a spy.
Hunk successfully delivers a separate G-virus sample to Umbrella.
Capcom unveiled the game atwith trailers and gameplay footage, and announced a worldwide release date of January 25, 2019 forand.
The game uses the RE Engine, which was also used forand replaces the and fixed camera angles with "over-the-shoulder" gameplay similar to.
The character of Tim Peggunder the influence of and the video game Resident Evil 2, hallucinates that he is fighting off a zombie invasion.
Wright cited this episode inspired by Resident Evil 2 as the basis for their film 2004.
Archived from on February 19, 2009.
Retrieved January 28, 2009.
Retrieved October 31, 2010.
Resident Evil 2 Instruction Manual.
Resident Evil 2 Instruction Manual.
Resident Evil 2 Instruction Manual.
Resident Evil 2 Instruction Manual.
Retrieved May 15, 2011.
Archived from on January 2, 2011.
Retrieved October 31, 2010.
Resident Evil 2 Instruction Manual.
больше информации January 29, 2009.
Retrieved March 5, 2018.
Archived from on February 19, 2008.
Retrieved November 2, 2010.
Retrieved November узнать больше, 2010.
Retrieved January 28, 2009.
Retrieved November 6, 2010.
Retrieved January 29, 2009.
Retrieved May 17, 2011.
Marvin Branagh: About two months ago, there was this incident involving zombies in a mansion located in the outskirts of this city.
Operation really.

Kod Bezopasnosti Установочный комплект для обновления. Апкш Континент, версия 3.М2. ЦУС. СКЗИ КВ Арт thanks 2: We're down to four people.
Chris's diary: August 24th: With the help of Jill and Barry, I finally obtained information vital to this case.
We talked it over, and have decided to fly to the main Umbrella HQ in Europe.
Kennedy: There's no reason for us to stay any longer than necessary.
Let's split up, look for any survivors and get out of here!
Ada Wong: I'm trying to find взято отсюда boyfriend.
He was working for a branch office of Umbrella based in Chicago, but he suddenly disappeared six months ago.
I heard a rumor that he's here in the city.
Claire Redfield: So it's true, you have been working with Umbrella.
Then you must know about the G-virus.
Brian Irons: It's the agent that can turn humans into the ultimate bioweapons.
Superior to the T-virus in every way.
The monster that's been tearing my place apart is yet another product of the G-virus, an ultimate bioweapon.
Annette Birkin: Where did you get that pendant?
It looks exactly like the one I gave Sherry.
Ada Wong: She dropped it.
I've been holding onto it for her.
Give it back to me!
Biohazard 2 in Japanese.
A spy sent here to steal the G-virus!
She got close to the research member John and began to steal information about Umbrella.
Claire Redfield: No, I have to find my brother.
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Noritaka Funamizu: Wir haben zum Beispiel verschiedene Anzüge für die Spielfiguren integriert.
So gibt es einen feuerfesten Overall und einen speziellen Kampfanzug, der das Mitführen mehrerer großer Waffen erlaubt.
There is a fire-proof overall and special combat gear that allows you to carry multiple large weapons.
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Resident Evil 2 from Capcom Entertainment sold more than 380000 units in its debut weekend — more than 60% of its initial production.
The game was released on January 21, 1998 for the Sony PlayStation, and broke records set by some of the industry's biggest video games, including Final Fantasy VII and Super Mario 64.
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